National Repository of Grey Literature 18 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
Mobile Application for Presentation of Anime World Information
Odehnal, Jiří ; Rudnitckaia, Julia (referee) ; Hynek, Jiří (advisor)
This bachelor thesis deals with the design and development of a mobile application for Android platform as an extension of the existing Happo.cz web service. The aim of the work is to implement a simple and user-friendly user interface that provides basic information about animated films. The application should also support friendly relationships between users and encourage their mutual communication. Part of the thesis is also implementation of the server part and the content recommendation system.
The Damsel-in-Distress: Representation of Women in Contemporary Japanese Anime, and its Potential Impact on Perception of Women in Japan and in the Western World
DÍTKOVÁ, Veronika
This thesis is aiming to open a question of reprezentation of women in contemporary anime and wether they can be describred as "damsel-in-distress". The first part of this thesis will introduce anime as a type of medium and will explain expressions that are relevant for anime and the following research. In the second part the research material will be introduced, and the method of acquirement of said material, as well as the methodology used to judge the presented titles will be explained. The third part of this thesis will then provide a deeper analysis of the five presented titles and will judge them individually. Finally, it will present a summary of aquired data.
Gender Stereotypes in Japanese Anime on the Example of Films Made by Studio Ghibli
Říhová, Pavlína ; Vochocová, Lenka (advisor) ; Hroch, Miloš (referee)
This master thesis examines representation of women and men in Japanese anime on the example of films by the Japanese Studio Ghibli. The aim of the work was to find out whether and possibly how gender stereotypes are reproduced, whether these stereotypes change over time and what is related to their possible immutability. The research was conducted as a part of case study. Using grounded theory, all Ghibli Studio films were analysed and five main categories were created. The results of the analysis were compared with the findings of another research on a similar topic.
The Influence of Tezuka Osamu on Later Comics Äuthors
Doucková, Ilona ; Křivánková, Anna (advisor) ; Tirala, Martin (referee)
Japanese people see Tezuka Osamu as a significant figure of Japanese comic in 20th century, who gained nicknames as ‚god of manga' or ‚Japanese Walt Disney' during his life. Majority of people know him only as an author of popular manga (Japanese comic) Black Jack, Mighty Atom, Emperor of Jungle or Princess Knight, but his legacy is of much greater extent than what was already mentioned. This paper uses especially the method of analysis of secondary sources and, first of all, tries to introduce Tezuka's life and his complex work that is characterized by innovative techniques and broadening manga topics. In the second place, it attempts to find Tezuka's influence in work of later manga artists (especially in shojo manga of female group called Niju yonen gumi and manga authors linked to Tezuka's studio known as Tokiwaso) and the third, it gives a short and brief introduction to Tezuka's work as animator and to Tezuka's achievements in field of anime. Key words: Japanese popculture, manga, Japanese comic, anime, Tezuka Osamu, Astro Boy, shojo, Niju yonen gumi, Fortyniners, Ikeda Riyoko, Takemiya Keiko, Oshima Yumiko, Hagio Moto, Tokiwaso, Ishinomori Shotaro, Fujiko Fujio, Mushi production, Urasawa Naoki, Pluto
The influence of Japanese popular culture in the western world
Pavlenko, Věra ; Křivánková, Anna (advisor) ; Rychlík, Martin (referee)
In this bachelor's work, I present japanese popular culture and its history and development. This work describes the influence of western culture on the Japanese people as well as their traditional and popular culture and it's impact on the western society. Japanese popular culture includes anime, manga, subcultures and japanese popular music. Moreover the most importmant facts about the development of Japanese culture are explained. Lastly I portray the globalisation of japanese culture and the situation in the Czech Republic. Key words Popular culture, Japan, manga, anime, subcultures, globalisation 1
Analysis of Gender Unconventional Characters in Japanese Anime and Manga
Pleskačová, Valérie ; Hájek, Martin (advisor) ; Oravcová, Anna (referee)
In this thesis, I analyse gender unconventional characters of Japanese manga and anime. The topic is based on my long-lasting interest in this type of pop culture. Manga and anime, on which I build my research, were written in late 90' by Masashi Kishimoto and become the most popular manga of millennium. I use qualitative method through analysing documents, which are written parts of manga and video records of series Naruto/Naruto Shippuuden. I choose fifteen characters based on their gender roles and identities from these series. Next, I analyse every single character by constructing system of categories, based on which I connect categories to attributes of masculinity and femininity. To anchor my research, I use thesis and works, which are focused on gender in manga and anime and gender stereotypes applied in west cultures, which are written for example by Ann Oakley, Sandra Bem or Deborah Cameron. Object of research is to find out, if there are any regularities in making gender of each character, or if it is just a chaos, which has no measurable background. The conclusion of the thesis will be devoted to the limits of work and to future research of manga and anime.
The role of media in the diffusion of Japanese culture
Paták, David ; Soukup, Martin (advisor) ; Köpplová, Barbara (referee)
The focus of this master's thesis is on the role of specific media in the diffusion of Japanese culture. Even though Japan is both geographically distant and culturally distinct from the rest of the world, it has become popular among fans globally. One of the main factors contributing to this fascination is a so-called media mix including Japan-specific media ranging from manga and anime to videogames. The aim of this master's thesis is to find out, based on a quantitative research conducted in both Czech and English-speaking environments, how various media outlets in Japan contribute to its popularity world-wide, identify the most important medium and scrutinize it through a descriptive analysis based on the theories of globalisation and cultural hybridisation to see what makes this medium so distinct. The author discovered that the most significant medium contributing to the diffusion of Japanese culture is anime. One of the main reasons behind its success is a commercial strategy of Japanese producers who intentionally remove cultural boundaries out of anime to make it globally acceptable. Another contributing factor connected to that, is the hybrid look of anime characters that do not have the physical features of Japanese people, which is why audiences tend to link the characters to their own...
Analysis of Gender Unconventional Characters in Japanese Anime and Manga
Pleskačová, Valérie ; Hájek, Martin (advisor) ; Oravcová, Anna (referee)
In this thesis, I analyse gender unconventional characters of Japanese manga and anime. The topic is based on my long-lasting interest in this type of pop culture. Manga and anime, on which I build my research, were written in late 90' by Masashi Kishimoto and become the most popular manga of millennium. I use qualitative method through analysing documents, which are written parts of manga and video records of series Naruto/Naruto Shippuuden. I choose fifteen characters based on their gender roles and identities from these series. Next, I analyse every single character by constructing system of categories, based on which I connect categories to attributes of masculinity and femininity. To anchor my research, I use thesis and works, which are focused on gender in manga and anime and gender stereotypes applied in west cultures, which are written for example by Ann Oakley, Sandra Bem or Deborah Cameron. Object of research is to find out, if there are any regularities in making gender of each character, or if it is just a chaos, which has no measurable background. The conclusion of the thesis will be devoted to the limits of work and to future research of manga and anime.
Mobile Application for Presentation of Anime World Information
Odehnal, Jiří ; Rudnitckaia, Julia (referee) ; Hynek, Jiří (advisor)
This bachelor thesis deals with the design and development of a mobile application for Android platform as an extension of the existing Happo.cz web service. The aim of the work is to implement a simple and user-friendly user interface that provides basic information about animated films. The application should also support friendly relationships between users and encourage their mutual communication. Part of the thesis is also implementation of the server part and the content recommendation system.

National Repository of Grey Literature : 18 records found   1 - 10next  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.